ausf
Master at Arms
Just out of the mold, first shot and figuring out a paint scheme.
I bailed on my Watch Your Figure entry, I ended up tossin the mold because slush casting wasn't consistent. I molded for solid, but my gear isn't designed for big projects and I almost screwed my vacuum system with resin expansion. Then I went to a 5 piece kit, but decided the task of production runs wouldn't be worth it, so I took the front piece and made a flat.
Originally the idea was to have it busting through a door, but the pose didn't work, so I'll save that for the next one and decided a maggot infested critter crawling of of the muckity muck was in order. It's 1/3 scale, the square is 3".
Here's fresh out of the mold:
Primed and lit to highlight the nose maggots and cheek skin texture:
Preshaded with reds, blues and green (algae) and red base on the earthworms:
Toned over with a translucent grey/blue/flesh and light brown earth:
And shots to show elevation:
This is as far as I'll go with the AB, hand brushing next.
I bailed on my Watch Your Figure entry, I ended up tossin the mold because slush casting wasn't consistent. I molded for solid, but my gear isn't designed for big projects and I almost screwed my vacuum system with resin expansion. Then I went to a 5 piece kit, but decided the task of production runs wouldn't be worth it, so I took the front piece and made a flat.
Originally the idea was to have it busting through a door, but the pose didn't work, so I'll save that for the next one and decided a maggot infested critter crawling of of the muckity muck was in order. It's 1/3 scale, the square is 3".
Here's fresh out of the mold:

Primed and lit to highlight the nose maggots and cheek skin texture:

Preshaded with reds, blues and green (algae) and red base on the earthworms:

Toned over with a translucent grey/blue/flesh and light brown earth:

And shots to show elevation:


This is as far as I'll go with the AB, hand brushing next.