Adam Baker
Active member
Wow, unbelievable. Absolutely gorgeous work.
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STAGE 10 UPDATE - WATER AND RIGGING
Hello again,
i have been working further on the water effects for my UBOAT hoping that I can finish before the Australian Model Expo in June but i think I have missed that boat.
I have added the rigging in wire, and cotton for the lower side rails, to help them look saggy on one side as I have seen this effect in a number of u-boat photos (I think due to wear and damage).
The water was further improved with layers of Tamiya clear acrylic mixed with MIG white pigment - in between this I used white oils. I finished with Tamiya white gloss acrylic and touch ups with white oil paint.
I used various mixes of blue and white with clear to achieve soft and hard white water with depth.
I also added all the water streaking and crazing on the wooden deck, around the rails and pouring down the sides. I then added the water spilling from the deck overflow outlet along the top length of the ballast tanks and hand streaked all of the crazy water patterns as the last of the water empties out after a large wave has crashed over the wooden deck.
I have started work on the barrels for the weapons as all of the barrels are bent or broken.
* Please also note that when building this kit you must be very careful cutting away the elevation wheels for the guns. I have included a photo above of how I cut them from the sprue to stop the distortion effect when trying to trim them on both sides (on the sprue). I found that I had to cut at the end where the wheel touched the sprue, then cut away the other end with the sprue and trim later - something to do with the Revell plastic.
My final detail effects were the 'wind blown' froth on the forward nose decking, simulating small amounts of white water that is being blown by the wind as the U boat travels forward through another wave. As well as this I have tried to simulate the spidery froth paterns that are left at the edges of the churned -up white water. I have painted these over the cloudy white clear ares but as I stated earlier the photos really don't capture my work properly so I am disappointed that I can't get them to photograph properly.
The water was extremely difficult to photograph and kept reflecting the light so that my overall photos just show the white water as brilliant white and hide the subtle water effects. Please refer to the detail photos for water effects but even these do not capture it correctly.
Where the water is so white that you can't see any detail the light has blown out that part of the shot.
The water looks 50 % better when you can see it in person. I will have to correct this for my finished photos.
I hope you can see the difference since my last post, as I have spent another 3 weeks adding this stage of paint with a detailed brush.
Hey Ian,
Everybody knows that fire, smoke and explosions are the most difficult tricks in modeling to pull off that exist. I'm really interested in your solution. One of my upcoming projects is a Pacific island diorama I promised Dave Harper I would do. It will be a combat scene and include all the above. As for now, I'm a sponge for techniques.
I know that it is a different kind of explosion than you are planning, but my buddy, Lewis Pruneau really pulled off the fiery explosion thing with his "Hindenburg" shadowbox diorama. Maybe you can get some inspiration from these pics.
Bob